Below is a detailed description of the videos shown in the videos section, going over the decision making process behind these projects and the steps towards making them. With almost every project, I try out a new method of creation or mode of thinking, even if I've done a similar project before—I always try to challenge myself.
Ready Player One: 360 Title Sequence.
Perhaps the most involved project I've had the pleasure of working on, this title sequence of Ernest Cline's novel Ready Player One was a group effort between myself and Noah Sterling, a very talented director/producer who lead the typography and 360 mapping direction. This project involved a lot of 3D modeling, UV mapping, and tricks to optimize render time while providing, in effect, a giant arcade room filled to the brim with references to the book.